Sprint 2

Things are shaping up in week 2. This weekend I spend a few hours on my new game and it starts to look a bit sharper:

As you can see there is now a mechanic with:

  • Level mechanic is in place. I have now 3 level. yeah!
  • My little plan has now a nifty little graphic with a reactor made a of a particle Effect (Check out my turorial on how to create your own, it is super easy)


  • I have created enemy generators, which are pulsing out bubbles with a given rate
  • There are walls around the level, in fact I have created a library of blocks and other obstacle which I can use ot build my levels.

So pretty exciting results so far..

I am starting to wonder how I will name the beast. Any suggestion ping me!